I have a habit of talking about things in the opposite order they are mention in the title, so I think I will continue that here.
Color Coded is a new game that I am developing for Windows Phone and is currently being ported to Android and iOS. You can expect it to be available on Windows Phone within a week (if it passes certification without issues) and I am aiming to have it on Android within 2-3 weeks. I still need to get together some money for the Google Play developer account and a lot of money for the App Store developer account. The Windows Phone version is done and Android/ iOS is about 30-40% ported to LibGDX. The main obstacle for Android was getting the 2D layout to scale well to all screen sizes, but I think the algorithm I have implemented should work well.
What is Color Coded? It’s a simple concept, there is a 4×4 grid of colors and the goal is to clear them as quickly as possible. The game tells you which color you can click and you must empty the board as fast as you can without mis-clicking. I could not have finished this game without my friend Jake George (I have nowhere to link to, sorry!). He has helped with the concept for the game, testing, and the various algorithms.
Want to download Color Coded? It will be on the Windows Phone Store today, and you can check the website for when it does go live, ColorCoded.us.
Now for Homework Check! I planned to have a beta out soon, but school got in the way (funny how that works). I hope to work on it over the next few months the iron out all the bugs and have it ready for next year.